180° cover art
180° screenshot 1180° screenshot 2180° screenshot 3180° screenshot 4180° screenshot 5
Released

180°

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Release dateJuly 10, 2026
PlatformsPC
GenreAdventure, Casual, Indie, Sports
DeveloperABKB。
PublisherABKB。
Achievements1
LanguagesEnglish, Japanese, French, Italian, German, Spanish, Arabic, Indonesian, Ukrainian, Dutch, Greek, Swedish, Thai, Czech, Danish, Turkish, Norwegian, Hungarian, Finnish, Bulgarian, Vietnamese, Portuguese, Polish, Romanian, Russian, Simplified Chinese, Traditional Chinese, Korean, Icelandic, Irish, Azerbaijani, Assamese, Afrikaans, Amharic, Albanian, Armenian, Igbo, Uyghur, Welsh, Wolof, Uzbek, Urdu, Estonian, Odia, Kazakh, Catalan, Kannada, Galician, K'iche', Kyrgyz, Khmer, Croatian, Gujarati, Quechua, Xhosa, Konkani, Sindhi, Sinhala, Georgian, Scots, Slovak, Slovenian, Swahili, Zulu, Serbian, Sotho, Sorani, Tajik, Tatar, Tamil, Dari, Cherokee, Tswana, Tigrinya, Telugu, Turkmen, Nepali, Hausa, Basque, Valencian, Punjabi (Gurmukhi), Punjabi (Shahmukhi), Hindi, Filipino, Hebrew, Belarusian, Bangla, Persian, Bosnian, Maori, Macedonian, Malayalam, Marathi, Maltese, Malay, Mongolian, Yoruba, Latvian, Lithuanian, Luxembourgish, Kinyarwanda

About 180°

180° focuses entirely on the primal tension of line-of-sight mechanics, turning the simple act of looking around into a survival risk. Developed and published by ABKB。, the game traps players in a minimalist, eerie environment where an unidentified entity only moves when it is outside the player's field of vision. The 180° release date is July 10, 2026, and it is scheduled to launch on PC.

The gameplay loop is built around a tight, 30-minute experience that eschews traditional narrative delivery. By removing all in-game text, the developer shifts the burden of storytelling to the atmosphere and the mechanical pressure of the pursuit. This approach suggests a focus on environmental puzzles or navigational challenges where the player must balance the need to find an exit with the constant requirement to keep their pursuer in view. It is a distilled take on the "weeping angel" trope, emphasizing spatial awareness over complex inventory management or combat.

The July 10, 2026 Release Date and Indie Horror Design

As a casual indie title, the design risk here lies in the simplicity of its core hook. Without text or extended playtime, the game relies heavily on its pacing and the effectiveness of its sound design to sustain dread. The mention of jump scares indicates that while the tension is psychological, the payoffs are visceral. It fits into a specific niche of short-form horror experiences that prioritize a single, well-executed concept over broad features.

For players who enjoy compact horror vignettes or the tension found in games like SCP - Containment Breach, this title offers a focused challenge. Its short duration makes it a low-commitment option for a single session, though its lack of complexity may not satisfy those looking for deep lore or replayability. The verdict for 180° is to wishlist now if you value experimental, vision-based horror mechanics, or wait for launch if you prefer to see how the atmosphere holds up in a full playthrough.

Themes

versus

Features

Single-playerSteam AchievementsFull controller supportCamera ComfortPlayable without Timed InputDualShock Controller SupportDualSense Controller SupportStereo SoundFamily Sharing

System requirements

Minimum

OS
Windows 10 64-bit
Processor
Intel Core i5-6500 / AMD Ryzen 3 1200
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570(VRAM 4GB)
DirectX
Version 11
Storage
700 MB available space

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