




Trine 6: Together in Time
Trine 6: Together in Time releases on March 4, 2027 for PC, PlayStation, Xbox, and Nintendo Switch.
About Trine 6: Together in Time
Trine 6: Together in Time releases September 17, 2026 on PC, PlayStation, Xbox and Nintendo Switch, and the series' defining shift is its pivot toward co-op as the primary design axis rather than an afterthought. Every puzzle is built around the assumption that multiple players will coordinate abilities, not that solo play is the baseline with multiplayer tacked on. This reversal matters because it reshapes how you approach each challenge: you are not solving a puzzle with your character's kit alone, you are solving it as a team where Amadeus summons objects, Zoya fires arrows and throws ropes, Pontius shields and hammers, and two newcomers add fresh toolsets to the mix. The old question in co-op platformers—"will solo feel clumsy?"—has a direct answer here: yes, by design. Frozenbyte's gamble is that this clarity is preferable to the muddier middle ground of trying to please everyone equally.
The introduction of a universal Time-Slow ability across all five characters is the mechanical anchor holding that co-op design together. Slowing the world lets players line up precise jumps, dodge incoming attacks or simply grab a moment to communicate the next move when chaos peaks, and because every character can access it, no one is gated from the moment-to-moment control that precision platforming demands. Combat pairs tight with traversal rather than existing as separate encounters; boss fights blend enemy attacks, environmental hazards and platforming sequences into single trials that reward positioning and timing over raw damage output. With up to four players supported both locally and across platforms via crossplay, the chaos scales intentionally—more bodies means more coordination points, more opportunities for things to go gloriously wrong.
Solo Play and Puzzle Flexibility
Though the release date and marketing emphasise co-op, Frozenbyte has committed to making the campaign playable solo. All five characters can solve all puzzles rather than locking specific challenges behind specific heroes, so you choose characters by playstyle preference instead of requirement. This flexibility is unusual and speaks to a studio aware that not every player will have four friends ready to coordinate. The risk is that solo puzzle design might feel like playing co-op puzzles alone—less elegant, more grinding through workarounds—rather than being genuinely reimagined for single-player flow. Whether the studio found the balance between making co-op shine and keeping solo satisfying is the open question that will separate a great sequel from a good one.
Series and Scope
This is the first new mainline Trine entry since 2018, and the addition of two new playable characters alongside Amadeus, Zoya and Pontius signals a series confident enough to expand its roster. Handcrafted levels with hidden paths and collectible rewards suggest level design that rewards exploration and secrets rather than pushing toward pure forward momentum. The combination of co-op coordination, the time-slow mechanic for individual control, and a campaign that spans multiple fantasy landscapes positions Trine 6 as an evolution of a formula already proven across multiple entries rather than a risky reinvention.
This is for players who loved the earlier Trine games and want co-op that actually feels co-op, friends who plan to play together and value coordination over solo versatility, and anyone after a puzzle platformer where the story takes a backseat to the mechanics and the moments shared at the couch. Skip it if solo play is your only option or if you prefer puzzles that reward a single character's mastery rather than five different toolsets working in concert. Wishlist it now if co-op puzzle platformers are your lane; pre-order only if you have a regular group ready to tackle it on day one.
Features
System requirements
Minimum
- OS
- Windows 10-64 bit
- Processor
- AMD Ryzen 3 3200G (or Intel i3-10100)
- Memory
- 16 GB RAM
- Graphics
- GTX 1050 Ti (or AMD RX 570)
- DirectX
- Version 12
- Storage
- 10 GB available space
- Sound Card
- DirectX compatible
Recommended
- OS
- Windows 11-64 bit
- Processor
- AMD Ryzen 5 2600X (Or Intel i5-8600k)
- Memory
- 16 GB RAM
- Graphics
- RTX 3060 (Or AMD RX 6600)
- DirectX
- Version 12
- Storage
- 10 GB available space
- Sound Card
- DirectX compatible
Frequently asked questions
When does Trine 6: Together in Time come out?
The release date for Trine 6: Together in Time is March 4, 2027 on PC, PlayStation, Xbox, and Nintendo Switch.
Is Trine 6: Together in Time out yet?
Not yet. Trine 6: Together in Time is set to release on March 4, 2027.
What platforms is Trine 6: Together in Time on?
Trine 6: Together in Time is coming to PC, PlayStation, Xbox, and Nintendo Switch.






No comments yet. Be the first to share your thoughts.